video production
motion graphics
This was produced in 2025 over the course of 4-5 hours. Photo was downloaded from the Internet and split into 2 separate layers (the man and the bowling lanes). The other assets were produced and assembled within Photoshop.
After importing the Photoshop file into After Effects, I utilized multiple comps and 3D positioning to create dynamic pans and pushes. Custom scripts were written to create constant changing configurations, such as the chalk lines shape and movement.
An adjustment layer is producing slight noise and a time polarization effect to the video, which cuts the framerate down and gives a Vox-style animation to the motion.
This was produced in 2025 over the course of 2-3 hours. Photos were downloaded from the Internet and assembled within After Effects, utilizing multiple compositions and null objects to group assets together. The hands picking up the car required keyframe masks.
An adjustment layer is producing slight noise and a venetian blinds effect to the video, the final polish to this collage-inspired design.
short-form vertical video
In 2025, I worked with the Let’s Talk Elections YouTube Channel (a platform that analyzes polling data for elections across the United States) on an opportunity to create a video template for YouTube Shorts. Agreeing that short-form content production would drive increased viewership, I began developing said template in Adobe After Effects.
I internally created unique, custom graph data tools that allow me to drag-and-drop information and assets into their respective modifiers. Features that can be customized include:
Percentage data
Bar colors
Candidate images
Once the video is rendered in After Effects, it’s taken to Premiere Pro for transcript captioning before upload.
Overall, the channel owner of Let’s Talk Elections was impressed with the work and is continuing this collaborative effort to boost subscriber numbers. These graph templates reduced video production length from 3-5 hours per video down to just under 1 hour per video.
burner exhibition promo
In 2022, I was tasked by Fitz Contemporary (online art retailer) to film and edit a promotional video for a new exhibit they were putting together called Burner. This promo would be used to by the business to advertise this collection to prospective art galleries that were interested in featuring Burner.
The production took a total of 3 days, with on-set filming lasting 1 day to gather the interview footage and B-roll of the art on-display, and 3 days to edit all of the footage together with additional graphics. I utilized a shot list to organize my B-roll gathering, and created a multi-camera setup for my interview.
Project: Eden’s Garden
In 2020, I served as Director and Producer of an indie video game titled “Project: Eden’s Garden”
During the game’s production, I decided to construct an “announcement trailer” to judge interest from the public and garner an active audience while the project was in early development.
I collaborated with an artist, composer, and video editor/animator to assemble all of the assets together according to my design. I utilized a shot list and storyboard to ensure assets were made to specification and laid out in the exact manner needed to keep the video’s pace consistent.
To-date, this trailer video has amassed over 2 million views on YouTube. The project went on to release their first playable content in December 2022, achieving over 100,000 downloads in the first month of release.
As of 2026, the game has had over 300,000 downloads.